AI Insights · Timothy · April 2024
Top 5 Bubble Shooter Games on Android in Australia - Q1 2024
Discover the performance of the top 5 bubble shooter games on Android in Australia during Q1 2024, including weekly downloads, revenue, and active user trends.
In Q1 2024, the top 5 bubble shooter games on Android in Australia showcased a variety of trends in downloads, revenue, and active users. Below is an overview of their performance, based on data from Sensor Tower.
Melon Maker : Fruit Game from SUPERBOX Inc exhibited fluctuating weekly downloads, starting strong with approximately 7K in the first week of January, then declining to about 1K in early February before picking up to around 2.2K in the last week of March. Revenue peaked at around $75 in the first week of January and saw a gradual decrease to about $20 by the end of March. Active users showed a similar pattern, starting at approximately 21.6K and ending the quarter at around 15.6K.
Fruit Drop Master by Metagame.Ltd had a notable peak in weekly downloads in mid-January with approximately 3K, followed by a decline and a resurgence to about 1.6K by the end of March. Revenue remained very low, with minor fluctuations, peaking at around $22 in mid-January. Active users initially rose from about 3.4K to over 11K by the end of January, then fluctuated, ending the quarter at approximately 9.3K.
Marble Match Origin from LeisureLab Studios showed consistent weekly downloads, averaging around 1.1K to 1.8K throughout the quarter. Revenue peaked at about $1.3K in late February, with a general downward trend to around $654 by the end of March. Active users were relatively stable, starting at approximately 6.4K and ending at around 7.3K.
Bubble Pop! Cannon Shooter by Infinite Joy Ltd. maintained steady weekly downloads, averaging around 1.2K to 1.4K. Revenue saw minor fluctuations, peaking at $32 in late January and late February. Active users increased gradually, starting at around 3.3K and reaching approximately 4.1K by the end of March.
Bubble POP GO! from UP STUDIO experienced a steady increase in weekly downloads, peaking at nearly 2K in mid-March. Revenue remained low, with minor peaks at $18 in mid-March. Active users saw a significant rise, starting at about 317 and reaching around 3.7K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.